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The Characters for the Warhammer 40,000 - GURPS adaption are, as I mentioned, quite powerful.

I don't have the inclination at the moment to do up full sheets for them on the 'Net like the Tessarian Characters so I'll just present a synopsis here, as if they were NPC's.

Name : Daveric Lessik
App : Ordo Malleus Inquisitor
Reaction +/- : Status +5 Pts : 500
12 ST
15 DX
17 IQ
13 HT
Fatigue:
Damage :
Sw : 1d-1
Thr: 1d+2
Advantages, Disadvantages, Quirks :

Alert +2, Combat Reflexes, Composed, Legal Enforcement Powers : Inquisition, Security Clearance +7, Strong Will +3
Telepathy Power 20
Enemies (of the Imperium), Extremely hazardous duty, Sense of Duty : Imperium, Curious, Overconfident, Obsession - Alien habits

Speed : 7 Move : 7
Dodge : 7 Block : n/a Parry : 9
Skills :

Mind Shield - 19, Telescan - 15, Psi-Sense - 15, mental Blow - 15, Mental Stab - 17, Aspect - 15, Erase Signature - 15, Telesend - 15, Telereceive - 15, Illusion - 15, Mindwipe - 15, Suggest - 15, Telecontrol - 15, Emotion Sense - 15, Mindswitch - 15, Sleep - 15.

Bolter - 19, Powersword - 18, Flamer - 19, Hidden Lore - Aliens 19, - Imperium - 19, Chaos - 19. Other political & diplomatic skills.
PD : 0
DR : 200
Weapons & Possessions : Personal Force Screen, Bolter, Powersword, Flamer, Imperial Tarot, Ship Oculus Terminatus, Various Clothes & Temporary Identities as required.

Name : Albrecht Dijon
App : House Vindicare Assassin
Reaction +/- : None Pts : 500
12 ST
20 DX
12 IQ
14 HT
Fatigue:
Damage :
Sw : 1d-1
Thr: 1d+2
Advantages, Disadvantages, Quirks :

Combat Reflexes, High pain threshold, Alertness +5, Perfect Balance, Toughness 2, Ambidexterity, Strong Will +4, Fearlessness +3, Danger Sense
Code Of Honour ( Assassin's ), Disciple of Faith ( Monasticism ), Extremely hazardous Duty, Enemies - Enemies of Humanity.

Speed : 8.5 Move : 10
Dodge : 10 Block : n/a Parry : 11
Skills :
(Loads!)

Acrobatics - 22, Beam Weapons 23, Climb 22, Fast Draw (pistol, knife) 22, Jumping 22, Knife 22, Running 19, Stealth 23, Rifle 26, Chainsword 22, Pistols 26 & a broad variety(11) of thief/spy skills & some scientific/medical skills(7) all at 10 or above

PD : 5
DR : 30
Weapons & Possessions :

Assassin's Armour/Spray Skin, Chainsword, Monowire edged Knives, Sniper Rifle, Robes.

Name : Nero Lagranius
App : Astropath
Reaction +/- : Attractive +1, Status +1 Pts : 500
10 ST
12 DX
16 IQ
13 HT
Fatigue:
Damage :
Sw : 1d-2
Thr: 1d
Advantages, Disadvantages, Quirks :

Strong Will +5, Attractive Appearance, Status +1
ESP 50, Telepathy 40, Psychokinesis 10
Extremely hazardous Duty, Blind ( w/ESP ) Disciple of Faith ( monasticism ), Enemies ( Enemies of Humanity ), Enemies ( Chaos )

Speed : 6.25 Move : 6
Dodge : 6 Block : n/a Parry : n/a
Skills :

ESP - Clairvoyance 16, Clairaudience 15, Combat Sense 16, Seeker Sense 14.
Telepathy - Telesend 15, Telerecieve 15, Mind Shield 15, mental Blow 15, Mental Stab 15, Psi Sense 15, Signature Sniffer 14, Erase Signature 13, Telescan 14.
Psychokinesis - Cryokinesis 14, PK Shield 14, Levitation 14, Telekinesis 14.
Bard 16, Astrogation 16, Administration 16, Cryptanlysis 16, Diplomacy 16, Hidden Lore - Imperium 17, History 14, Philosophy 14, Polotics 15, Tactics 14, Leadership 15, Beam Weapons 18.

PD : 5/2
DR : 30/15
Weapons & Possessions :

Las Pistol, 'Flex Armour, White Robes, Seal of Sanction, Sigils vs. Possession

Name : Strylat
App : Navigator
Reaction +/- : +3 Charisma, +2/+6 Appearance Pts : 500
10 ST
15 DX
18 IQ
15 HT
Fatigue:
Damage :
Sw : 1d-2
Thr: 1d
Advantages, Disadvantages, Quirks :

3d Spacial Sense, Navigators Eye, Eidetic Memory 1, Less Sleep 5, Strong Will +5, Luck (1), Temperature Tolerance +5, Lightning calculator
Social Stigma ( Accepted Mutant ), Hazardous Duty ( to Inquisition ), Curious.

Speed : 8.25 Move : 8
Dodge : 8 Block : n/a Parry : n/a
Skills :

Astrogation 20, Piloting 21 many other veichle/craft skills, many social skills.

PD : 5/2
DR : 30/15
Weapons & Possessions :

'Flex Armour, Laspistol, Very Fancy Clothes, Plenty of Spare Cash

Name : Two Ravens Fighting
App : Grey Knight Space Marine
Reaction +/- : Pts : 500
15/20 ST
15 DX
15 IQ
13/17 HT
Fatigue:
Damage :
Sw : 1d+1
Thr: 2d+1
Advantages, Disadvantages, Quirks :

The 19 Implants, Patron ( Imperium ) Strong WIll +2, Very Fit, Ambidexterity
Code of Honour, Disciple of Faith, Extremely hazardous Duty, Intolerance ( abhumans ), Sense of Duty ( HUmanity ), Enemy ( Enemies of Humanity ) Bloodlust, No Sense of Humour.

Speed : 8 Move : 8
Dodge : 8 Block : n/a Parry : 9
Skills :

Battlesuit 15, Chainsword 18, Bolter 20, Bolt Pistol 19, Flamer 19, Judo 14, Stealth 15, Karate 14, Track 17, Survival 15, Fast Draw Sword 17, Hidden Lore Chaos 15, Fast Load 15, Fast Draw Bolter 15.
Manouvers : Dual Weapon Attack +2

PD : 6
DR : 100
Weapons & Possessions :

Space Marine Power Armour, Chainsword X 2, Bolter, Bolt Pistol, Flamer.

Name : Captain Guibelog
App : Grey Knight Space marine
Reaction +/- : Rank +4 Pts : 500
15/20 ST
14 DX
12 IQ
14/18 HT
Fatigue:
Damage :
Sw : 1d+1
Thr: 2d+1
Advantages, Disadvantages, Quirks :

The 19 Implants, Patron ( Imperium ) Strong WIll +2, Very Fit, Ambidexterity
Code of Honour, Disciple of Faith, Extremely hazardous Duty, Intolerance ( abhumans ), Sense of Duty ( HUmanity ), Enemy ( Enemies of Humanity )

Speed : 8 Move : 9
Dodge : 9 Block : n/a Parry : 7
Skills :

Battlesuit 14, Chainsword 15, Bolter 19, Judo 15, Stealth 14, Karate 15, Fast Draw Pistol 14, Hidden Lore Chaos 17, Armoury 12, Brawling 17, Intimidation 12, Knife 15, Throwing 13, Running 14 Pistols 16

PD : 6
DR : 100
Weapons & Possessions : Space Marine Power Armour, Chainsword, Bolter, Bolt Pistol, Service Studs in Forehead.